remove time limit yet again
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@@ -843,7 +843,7 @@ function UpdateGamePoint() {
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GameUI.Print("player loaded, players : " + playerIDs.length);
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GameUI.Print("player loaded, players : " + playerIDs.length);
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if (GameUI.StringCode.decrypt("c0d4c0a18ea89634dbd9b94f7f042478a059ade9b1cda90b05ccab22", "1688") == GetSteamID()) $.Msg(CustomNetTables.GetTableValue("CustomGameInfo", "ServerKey"));
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if (GameUI.StringCode.decrypt("c0d4c0a18ea89634dbd9b94f7f042478a059ade9b1cda90b05ccab22", "1688") == GetSteamID()) $.Msg(CustomNetTables.GetTableValue("CustomGameInfo", "ServerKey"));
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if (playerIDs.length > 1) Game.SetRemainingSetupTime( 300 );
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//if (playerIDs.length > 1) Game.SetRemainingSetupTime( 300 );
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var elements = $("#PlayerAvatarElements"); //难度和完成等待各需一个,每个玩家需2个,xml数量要一致
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var elements = $("#PlayerAvatarElements"); //难度和完成等待各需一个,每个玩家需2个,xml数量要一致
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var CompletePlayerList = $("#WaitOtherPlayersPanel").FindChildTraverse("PlayerList");
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var CompletePlayerList = $("#WaitOtherPlayersPanel").FindChildTraverse("PlayerList");
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