initial commit

This commit is contained in:
2021-10-24 15:36:18 -04:00
commit b9a5a8fe23
11982 changed files with 220468 additions and 0 deletions

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modifier_bb_buff_3011 = class({})
local public = modifier_bb_buff_3011
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3011"
end

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modifier_bb_buff_3011_effect = class({})
local public = modifier_bb_buff_3011_effect
--------------------------------------------------------------------------------
function public:IsDebuff()
return false
end
--------------------------------------------------------------------------------
function public:IsHidden()
return true
end
--------------------------------------------------------------------------------
function public:IsPurgable()
return false
end
--------------------------------------------------------------------------------
function public:OnCreated(kv)
if IsServer() then
local target = self:GetParent()
local playerid = target:GetPlayerOwnerID()
local bonus = GameRules.player_bb_buff[playerid]["item_3011_effect"]
target:AddDamageOutgoingPhysical(bonus, "thtd_hero_3011_damage_up")
end
end
--------------------------------------------------------------------------------
function public:OnDestroy(kv)
if IsServer() then
self:GetParent():AddDamageOutgoingPhysical("thtd_hero_3011_damage_up")
end
end

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modifier_bb_buff_3012 = class({})
local public = modifier_bb_buff_3012
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3012"
end

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modifier_bb_buff_3013 = class({})
local public = modifier_bb_buff_3013
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3013"
end

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modifier_bb_buff_3014 = class({})
local public = modifier_bb_buff_3014
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3014"
end

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modifier_bb_buff_3015 = class({})
local public = modifier_bb_buff_3015
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3015"
end

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modifier_bb_buff_3015_effect = class({})
local public = modifier_bb_buff_3015_effect
--------------------------------------------------------------------------------
function public:IsDebuff()
return false
end
--------------------------------------------------------------------------------
function public:IsHidden()
return true
end
--------------------------------------------------------------------------------
function public:IsPurgable()
return false
end
--------------------------------------------------------------------------------
function public:OnCreated(kv)
if IsServer() then
local target = self:GetParent()
local playerid = target:GetPlayerOwnerID()
local bonus = GameRules.player_bb_buff[playerid]["item_3015_effect"]
target:AddDamageOutgoingPure(bonus, "thtd_hero_3015_damage_up")
end
end
--------------------------------------------------------------------------------
function public:OnDestroy(kv)
if IsServer() then
self:GetParent():AddDamageOutgoingPure("thtd_hero_3015_damage_up")
end
end

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modifier_bb_buff_3016 = class({})
local public = modifier_bb_buff_3016
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3016"
end

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modifier_bb_buff_3016_effect = class({})
local public = modifier_bb_buff_3016_effect
--------------------------------------------------------------------------------
function public:IsDebuff()
return false
end
--------------------------------------------------------------------------------
function public:IsHidden()
return true
end
--------------------------------------------------------------------------------
function public:IsPurgable()
return false
end
--------------------------------------------------------------------------------
function public:DeclareFunctions()
local funcs = {
MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE,
MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT,
}
return funcs
end
--------------------------------------------------------------------------------
function public:GetModifierBaseAttack_BonusDamage()
return 200 * self:GetStackCount()
end
function public:GetModifierAttackSpeedBonus_Constant()
return 40 * self:GetStackCount()
end

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modifier_bb_buff_3017 = class({})
local public = modifier_bb_buff_3017
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3017"
end

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modifier_bb_buff_3018 = class({})
local public = modifier_bb_buff_3018
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3018"
end

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modifier_bb_buff_3019 = class({})
local public = modifier_bb_buff_3019
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3019"
end

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modifier_bb_buff_3020 = class({})
local public = modifier_bb_buff_3020
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3020"
end

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modifier_bb_buff_3021 = class({})
local public = modifier_bb_buff_3021
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3021"
end

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modifier_bb_buff_3023 = class({})
local public = modifier_bb_buff_3023
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3023"
end

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modifier_bb_buff_3024 = class({})
local public = modifier_bb_buff_3024
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3024"
end

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modifier_bb_buff_3025 = class({})
local public = modifier_bb_buff_3025
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3025"
end

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modifier_bb_buff_3026 = class({})
local public = modifier_bb_buff_3026
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3026"
end

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modifier_bb_buff_3027 = class({})
local public = modifier_bb_buff_3027
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3027"
end

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modifier_bb_buff_3028 = class({})
local public = modifier_bb_buff_3028
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3028"
end

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modifier_bb_buff_3029 = class({})
local public = modifier_bb_buff_3029
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3029"
end

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modifier_bb_buff_3030 = class({})
local public = modifier_bb_buff_3030
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3030"
end

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modifier_bb_buff_3031 = class({})
local public = modifier_bb_buff_3031
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetAttributes()
return MODIFIER_ATTRIBUTE_MULTIPLE
end
function public:GetTexture()
return "item_3031"
end

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modifier_fairy_count = class({})
local public = modifier_fairy_count
function public:IsHidden()
return false
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:GetTexture()
return ""
end