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2021-10-24 15:36:18 -04:00
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function OnYuugi01SpellStart(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local targets = THTD_FindUnitsInRadius(caster,caster:GetOrigin(),caster:Script_GetAttackRange())
for k,v in pairs(targets) do
local damage_table = {
victim = v,
attacker = caster,
damage = caster:THTD_GetStarDamage()*RandomInt(math.min(keys.power_damage2,math.max(keys.power_damage1,#targets)),keys.power_damage2),
ability = keys.ability,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = DOTA_DAMAGE_FLAG_NONE,
}
UnitDamageTarget(damage_table)
end
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_yuugi/ability_yuugi_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin())
ParticleManager:SetParticleControl(effectIndex, 1, Vector(1000,1000,1000))
ParticleManager:DestroyParticleSystem(effectIndex,false)
end
function OnYuugi02AttackLanded(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local target = keys.target
if RollPercentage(keys.chance) then
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_yuugi/ability_yuugi_02.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, target:GetOrigin())
ParticleManager:DestroyParticleSystem(effectIndex,false)
local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.range)
local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
for k,v in pairs(targets) do
local damage_table = {
victim = v,
attacker = caster,
damage = damage,
ability = keys.ability,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = DOTA_DAMAGE_FLAG_NONE,
}
UnitDamageTarget(damage_table)
keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_yuugi_02_pause_unit", {Duration = 0.48})
OnYuugi02KnockBack(v,(v:GetAbsOrigin()-target:GetAbsOrigin()):Normalized())
end
end
end
function OnYuugi02KnockBack(target,forward)
local time = 0.48
target:SetContextThink(DoUniqueString("ability_yuugi_02_knockback"),
function()
if GameRules:IsGamePaused() then return 0.03 end
if time <= 0 then
FindClearSpaceForUnit(target, target:GetOrigin(), false)
return nil
end
target:SetAbsOrigin(target:GetOrigin()+forward*10)
time = time - 0.03
return 0.03
end,
0)
end
function OnYuugi03SpellStart(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local targetPoint = keys.target_points[1]
local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range)
local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/yugi/yugi_slam.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
ParticleManager:DestroyParticleSystem(effectIndex,false)
for k,v in pairs(targets) do
keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_yuugi_03_pause_unit", {Duration = keys.duration_time})
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_yuggi/ability_yuugi_03.vpcf", PATTACH_CUSTOMORIGIN, v)
ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
ParticleManager:DestroyParticleSystemTime(effectIndex,keys.duration_time)
local time = keys.duration_time
local vOrigin = v:GetOrigin()
v:SetContextThink(DoUniqueString("ability_yuugi_03_stop_move"),
function()
if GameRules:IsGamePaused() then return 0.03 end
if time <= 0 then
return nil
end
if not THTD_IsValid(caster) then
ParticleManager:DestroyParticleSystem(effectIndex,true)
return nil
end
if GetDistanceBetweenTwoVec2D(v:GetOrigin(), vOrigin) > 100 then
caster:AbilityKill(v, keys.ability)
return nil
end
time = time - 0.1
return 0.1
end,
0)
end
end