initial commit
This commit is contained in:
141
scripts/vscripts/abilities/abilityutsuho.lua
Executable file
141
scripts/vscripts/abilities/abilityutsuho.lua
Executable file
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function OnUtsuho01Attack(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.range)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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function OnCreatedUtsuhoRinBuff(keys)
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keys.target:AddDamageOutgoingPhysical(keys.damage_up, "thtd_utsuho_rin_damage_up")
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end
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function OnDestroyUtsuhoRinBuff(keys)
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keys.target:AddDamageOutgoingPhysical("thtd_utsuho_rin_damage_up")
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end
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function OnUtsuho02Attack(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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if caster.thtd_utsuho_02_attack_count == nil then
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caster.thtd_utsuho_02_attack_count = 0
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end
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caster.thtd_utsuho_02_attack_count = caster.thtd_utsuho_02_attack_count + 1
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if caster.thtd_utsuho_02_attack_count >= keys.max_count then
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caster.thtd_utsuho_02_attack_count = 0
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho03_effect.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, target:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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target:EmitSound("Hero_Invoker.ChaosMeteor.Impact")
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local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.range)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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end
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function OnUtsuho03SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targetPoint = keys.target_points[1]
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keys.ability.ability_utsuho04_point_x = targetPoint.x
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keys.ability.ability_utsuho04_point_y = targetPoint.y
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keys.ability.ability_utsuho04_point_z = targetPoint.z
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local dummy = CreateUnitByName("npc_dummy_unit",
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targetPoint,
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false,
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caster,
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caster,
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caster:GetTeamNumber()
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)
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caster.ability_utsuho_04_dummy = dummy
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho04_effect.vpcf", PATTACH_CUSTOMORIGIN, dummy)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:SetParticleControl(effectIndex, 1, targetPoint)
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ParticleManager:SetParticleControl(effectIndex, 3, targetPoint)
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keys.ability.ability_utsuho04_effect_index = effectIndex
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end
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function OnUtsuho03SpellThink(keys)
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if GameRules:IsGamePaused() then return end
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local caster = EntIndexToHScript(keys.caster_entindex)
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local tx = keys.ability.ability_utsuho04_point_x
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local ty = keys.ability.ability_utsuho04_point_y
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local tz = keys.ability.ability_utsuho04_point_z
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local targetPoint = Vector(tx,ty,tz)
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local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.radius)
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for _,v in pairs(targets) do
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local dis = GetDistanceBetweenTwoVec2D(targetPoint,v:GetOrigin())
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local rad = GetRadBetweenTwoVec2D(targetPoint,v:GetOrigin())
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if(dis>=(keys.Gravity/10))then
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v:SetAbsOrigin(v:GetOrigin() - keys.Gravity/10 * Vector(math.cos(rad),math.sin(rad),0))
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end
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end
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end
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function OnUtsuho03SpellRemove(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targets = keys.target_entities
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local effectIndex = keys.ability.ability_utsuho04_effect_index
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local tx = keys.ability.ability_utsuho04_point_x
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local ty = keys.ability.ability_utsuho04_point_y
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local tz = keys.ability.ability_utsuho04_point_z
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local targetPoint = Vector(tx,ty,tz)
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ParticleManager:DestroyParticleSystem(effectIndex,true)
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if(caster.ability_utsuho_04_dummy~=nil)then
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effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho04_end.vpcf", PATTACH_CUSTOMORIGIN, caster.ability_utsuho_04_dummy)
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else
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effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/utsuho/ability_utsuho04_end.vpcf", PATTACH_CUSTOMORIGIN, caster)
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end
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:SetParticleControl(effectIndex, 1, targetPoint)
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ParticleManager:SetParticleControl(effectIndex, 3, targetPoint)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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caster.ability_utsuho_04_dummy:SetContextThink(DoUniqueString("ability_utsuho04_effect_remove"),
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function ()
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if GameRules:IsGamePaused() then return 0.03 end
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caster.ability_utsuho_04_dummy:RemoveSelf()
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end,
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1.0)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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for _,v in pairs(targets) do
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FindClearSpaceForUnit(v, v:GetOrigin(), false)
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local damage_table = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(damage_table)
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end
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end
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