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modifier_tidehunter_passive = class({})
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-----------------------------------------------------------------------------------------
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function modifier_tidehunter_passive:IsHidden()
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return true
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end
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-----------------------------------------------------------------------------------------
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function modifier_tidehunter_passive:IsPurgable()
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return false
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end
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-----------------------------------------------------------------------------------------
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function modifier_tidehunter_passive:GetPriority()
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return MODIFIER_PRIORITY_ULTRA + 10000
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end
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-----------------------------------------------------------------------------------------
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function modifier_tidehunter_passive:OnCreated( kv )
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if IsServer() then
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self.damage_counter_duration = self:GetAbility():GetSpecialValueFor( "damage_counter_duration" )
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end
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end
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-----------------------------------------------------------------------------------------
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function modifier_tidehunter_passive:DeclareFunctions()
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local funcs =
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{
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MODIFIER_EVENT_ON_TAKEDAMAGE,
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}
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return funcs
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end
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-----------------------------------------------------------------------------------------
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function modifier_tidehunter_passive:OnTakeDamage( params )
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if IsServer() then
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local hAttacker = params.attacker
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local hVictim = params.unit
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if hAttacker ~= nil and hVictim ~= nil and hVictim == self:GetParent() then
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if self:GetParent():FindModifierByName( "modifier_tidehunter_damage_counter" ) == nil then
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local kv = { duration = -1 } -- self.damage_counter_duration
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kv.damage = params.damage
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self:GetParent():AddNewModifier( self:GetParent(), self:GetAbility(), "modifier_tidehunter_damage_counter", kv )
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end
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end
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end
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return 0
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end
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