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modifier_shroomling_enrage = class({})
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-----------------------------------------------------------------------------------------
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function modifier_shroomling_enrage:IsPurgable()
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return false
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end
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--------------------------------------------------------------------------------
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function modifier_shroomling_enrage:OnCreated( kv )
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self.enrage_movespeed_bonus = 400
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self.enrage_attack_speed_bonus = 50
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self.enrage_model_scale_bonus = 40
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self.enrage_lifesteal_bonus_pct = 50
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if IsServer() then
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EmitSoundOn( "DOTA_Item.MaskOfMadness.Activate", self:GetParent() )
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end
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end
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--------------------------------------------------------------------------------
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function modifier_shroomling_enrage:GetEffectName()
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return "particles/items2_fx/mask_of_madness.vpcf"
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end
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--------------------------------------------------------------------------------
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function modifier_shroomling_enrage:DeclareFunctions()
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local funcs =
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{
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MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT,
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MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT,
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MODIFIER_PROPERTY_MODEL_SCALE,
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MODIFIER_EVENT_ON_ATTACKED,
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}
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return funcs
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end
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-----------------------------------------------------------------------------------------
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function modifier_shroomling_enrage:GetModifierMoveSpeedBonus_Constant( params )
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return self.enrage_movespeed_bonus
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end
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-----------------------------------------------------------------------------------------
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function modifier_shroomling_enrage:GetModifierAttackSpeedBonus_Constant( params )
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return self.enrage_attack_speed_bonus
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end
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-----------------------------------------------------------------------------------------
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function modifier_shroomling_enrage:GetModifierModelScale( params )
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return self.enrage_model_scale_bonus
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end
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-----------------------------------------------------------------------------------------
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function modifier_shroomling_enrage:OnAttacked( params )
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if IsServer() then
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--print( 'modifier_shroomling_enrage:OnAttacked' )
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if self:GetParent():PassivesDisabled() then
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return 1
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end
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if params.attacker ~= nil and params.attacker == self:GetParent() and params.target ~= nil then
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local heal = ( params.damage * self.enrage_lifesteal_bonus_pct / 100 )
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--print( 'modifier_shroomling_enrage healing for ' .. heal )
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self:GetParent():Heal( heal, nil )
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ParticleManager:ReleaseParticleIndex( ParticleManager:CreateParticle( "particles/generic_gameplay/generic_lifesteal.vpcf", PATTACH_ABSORIGIN_FOLLOW, self:GetParent() ) )
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end
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end
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return 1
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end
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