initial commit
This commit is contained in:
@@ -0,0 +1,114 @@
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local Stats =
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{
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{
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description = "aghsfort_minor_stat_upgrade_bonus_all_stats",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_all_stats",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 12,
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},
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{
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description = "aghsfort_minor_stat_upgrade_bonus_primary_stat",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_primary_stat",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 18,
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},
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_movespeed",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_movespeed",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 48,
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-- },
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_hp_regen",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_hp_regen",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 6,
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-- },
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{
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description = "aghsfort_minor_stat_upgrade_bonus_armor",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_armor",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 12,
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},
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{
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description = "aghsfort_minor_stat_upgrade_bonus_attack_damage",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_attack_damage",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 45,
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},
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--{
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-- description = "aghsfort_minor_stat_upgrade_bonus_cast_range",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_cast_range",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 100,
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--},
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{
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description = "aghsfort_minor_stat_upgrade_bonus_spell_amp",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_spell_amp",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 20,
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},
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_health",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_health",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 450,
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-- },
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--[[
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{
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description = "aghsfort_minor_stat_upgrade_bonus_mana",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_mana",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 150,
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},
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]]
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{
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description = "aghsfort_minor_stat_upgrade_bonus_attack_speed",
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ability_name = "aghsfort_minor_stats_upgrade",
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special_value_name = "bonus_attack_speed",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 45,
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},
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_mana_regen",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_mana_regen",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 6,
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-- },
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_evasion",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_evasion",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 15,
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-- },
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_magic_resist",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_magic_resist",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 20,
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-- },
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-- {
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-- description = "aghsfort_minor_stat_upgrade_bonus_lifesteal",
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-- ability_name = "aghsfort_minor_stats_upgrade",
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-- special_value_name = "bonus_lifesteal",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 4,
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-- },
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}
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return Stats
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@@ -0,0 +1,131 @@
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local Disruptor =
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{
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-- {
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-- description = "aghsfort_disruptor_thunder_strike_pct_mana_cost",
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-- ability_name = "aghsfort_disruptor_thunder_strike",
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-- special_value_name = "mana_cost",
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-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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-- value = 30,
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-- },
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{
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description = "aghsfort_disruptor_thunder_strike_pct_cooldown",
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ability_name = "aghsfort_disruptor_thunder_strike",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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-- {
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-- description = "aghsfort_disruptor_thunder_strike_flat_radius",
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-- ability_name = "aghsfort_disruptor_thunder_strike",
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-- special_value_name = "radius",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 120,
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-- },
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{
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description = "aghsfort_disruptor_thunder_strike_flat_strikes",
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ability_name = "aghsfort_disruptor_thunder_strike",
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special_value_name = "strikes",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 4,
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},
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{
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description = "aghsfort_disruptor_thunder_strike_flat_strike_damage",
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ability_name = "aghsfort_disruptor_thunder_strike",
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special_value_name = "strike_damage",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 100,
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},
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-- {
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-- description = "aghsfort_disruptor_glimpse_flat_cast_radius",
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-- ability_name = "aghsfort_disruptor_glimpse",
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-- special_value_name = "cast_radius",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 150,
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-- },
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-- {
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-- description = "aghsfort_disruptor_glimpse_flat_bonus_damage",
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-- ability_name = "aghsfort_disruptor_glimpse",
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-- special_value_name = "bonus_damage",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 100,
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-- },
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{
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description = "aghsfort_disruptor_glimpse_pct_cooldown",
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ability_name = "aghsfort_disruptor_glimpse",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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{
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description = "aghsfort_disruptor_kinetic_field_pct_cooldown",
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ability_name = "aghsfort_disruptor_kinetic_field",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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{
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description = "aghsfort_disruptor_kinetic_field_flat_duration",
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ability_name = "aghsfort_disruptor_kinetic_field",
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special_value_name = "duration",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 2.0,
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},
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-- {
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-- description = "aghsfort_disruptor_kinetic_field_formation_time",
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-- ability_name = "aghsfort_disruptor_kinetic_field",
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-- special_value_name = "formation_time",
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-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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-- value = -40,
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-- },
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{
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description = "aghsfort_disruptor_static_storm_flat_duration",
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ability_name = "aghsfort_disruptor_static_storm",
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special_value_name = "duration",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 2.50,
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},
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-- {
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-- description = "aghsfort_disruptor_static_storm_pct_mana_cost",
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-- ability_name = "aghsfort_disruptor_static_storm",
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-- special_value_name = "mana_cost",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 30,
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-- },
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-- {
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-- description = "aghsfort_disruptor_static_storm_pct_cooldown",
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-- ability_name = "aghsfort_disruptor_static_storm",
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-- special_value_name = "cooldown",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 18,
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-- },
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-- {
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-- description = "aghsfort_disruptor_static_storm_flat_radius",
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-- ability_name = "aghsfort_disruptor_static_storm",
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-- special_value_name = "radius",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 250,
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-- },
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{
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description = "aghsfort_disruptor_static_storm_flat_damage_max",
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ability_name = "aghsfort_disruptor_static_storm",
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special_value_name = "damage_max",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 200,
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},
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}
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return Disruptor
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@@ -0,0 +1,130 @@
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local Magnus =
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{
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{
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description = "aghsfort_magnataur_shockwave_flat_damage",
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ability_name = "aghsfort_magnataur_shockwave",
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special_value_name = "shock_damage",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 200,
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},
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-- {
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-- description = "aghsfort_magnataur_shockwave_flat_shock_width",
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-- ability_name = "aghsfort_magnataur_shockwave",
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-- special_value_name = "shock_width",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 100,
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-- },
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-- {
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-- description = "aghsfort_magnataur_shockwave_flat_slow_duration",
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-- ability_name = "aghsfort_magnataur_shockwave",
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-- special_value_name = "basic_slow_duration",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 2.5,
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-- },
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-- {
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-- description = "aghsfort_magnataur_shockwave_pct_mana_cost",
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-- ability_name = "aghsfort_magnataur_shockwave",
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-- special_value_name = "mana_cost",
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-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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-- value = 30,
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-- },
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{
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description = "aghsfort_magnataur_shockwave_pct_cooldown",
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ability_name = "aghsfort_magnataur_shockwave",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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{
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description = "aghsfort_magnataur_empower_flat_damage",
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ability_name = "aghsfort_magnataur_empower",
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special_value_name = "bonus_damage_pct",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 15,
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},
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{
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description = "aghsfort_magnataur_empower_flat_cleave",
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ability_name = "aghsfort_magnataur_empower",
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special_value_name = "cleave_damage_pct",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 25,
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},
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-- {
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-- description = "aghsfort_magnataur_skewer_flat_range",
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-- ability_name = "aghsfort_magnataur_skewer",
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-- special_value_name = "range",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 400,
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-- },
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{
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description = "aghsfort_magnataur_skewer_flat_damage",
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ability_name = "aghsfort_magnataur_skewer",
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special_value_name = "skewer_damage",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 200,
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},
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-- {
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-- description = "aghsfort_magnataur_skewer_flat_slow_pct",
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-- ability_name = "aghsfort_magnataur_skewer",
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-- special_value_name = "slow_pct",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 50,
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-- },
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{
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description = "aghsfort_magnataur_skewer_pct_cooldown",
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ability_name = "aghsfort_magnataur_skewer",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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{
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description = "aghsfort_magnataur_reverse_polarity_pct_cooldown",
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ability_name = "aghsfort_magnataur_reverse_polarity",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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-- {
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-- description = "aghsfort_magnataur_reverse_polarity_pct_mana_cost",
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-- ability_name = "aghsfort_magnataur_reverse_polarity",
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-- special_value_name = "mana_cost",
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-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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-- value = 30,
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-- },
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{
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description = "aghsfort_magnataur_reverse_polarity_flat_damage",
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ability_name = "aghsfort_magnataur_reverse_polarity",
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special_value_name = "polarity_damage",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 300,
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},
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{
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description = "aghsfort_magnataur_reverse_polarity_flat_stun_duration",
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ability_name = "aghsfort_magnataur_reverse_polarity",
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special_value_name = "hero_stun_duration",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 3.0,
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},
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-- {
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-- description = "aghsfort_magnataur_reverse_polarity_flat_radius",
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-- ability_name = "aghsfort_magnataur_reverse_polarity",
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-- special_value_name = "pull_radius",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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-- value = 240,
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-- },
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}
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return Magnus
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@@ -0,0 +1,148 @@
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local Mars =
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{
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-- {
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-- description = "aghsfort_mars_spear_percent_manacost",
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-- ability_name = "aghsfort_mars_spear",
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-- special_value_name = "mana_cost",
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-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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-- value = 30,
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-- },
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||||
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{
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||||
description = "aghsfort_mars_spear_percent_cooldown",
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ability_name = "aghsfort_mars_spear",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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value = 12,
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},
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||||
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{
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description = "aghsfort_mars_spear_flat_damage",
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ability_name = "aghsfort_mars_spear",
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special_value_name = "damage",
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operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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value = 200,
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||||
},
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||||
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-- {
|
||||
-- description = "aghsfort_mars_spear_flat_stun_duration",
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-- ability_name = "aghsfort_mars_spear",
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-- special_value_name = "stun_duration",
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||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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||||
-- value = 1.0,
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||||
-- },
|
||||
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||||
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-- {
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||||
-- description = "aghsfort_mars_gods_rebuke_percent_manacost",
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-- ability_name = "aghsfort_mars_gods_rebuke",
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-- special_value_name = "mana_cost",
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-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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-- value = 30,
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-- },
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{
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description = "aghsfort_mars_gods_rebuke_percent_cooldown",
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ability_name = "aghsfort_mars_gods_rebuke",
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special_value_name = "cooldown",
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operator = MINOR_ABILITY_UPGRADE_OP_MUL,
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||||
value = 12,
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||||
},
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||||
|
||||
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||||
{
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||||
description = "aghsfort_mars_gods_rebuke_flat_crit_mult",
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ability_name = "aghsfort_mars_gods_rebuke",
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||||
special_value_name = "crit_mult",
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||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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||||
value = 150,
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||||
},
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||||
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||||
-- {
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||||
-- description = "aghsfort_mars_gods_rebuke_flat_knockback_slow_duration",
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||||
-- ability_name = "aghsfort_mars_gods_rebuke",
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-- special_value_name = "knockback_slow_duration",
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-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
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||||
-- value = 3.0,
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||||
-- },
|
||||
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||||
{
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||||
description = "aghsfort_mars_bulwark_damage_reduction_front",
|
||||
ability_name = "aghsfort_mars_bulwark",
|
||||
special_value_name = "physical_damage_reduction",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 10,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_mars_bulwark_damage_reduction_sides",
|
||||
-- ability_name = "aghsfort_mars_bulwark",
|
||||
-- special_value_name = "physical_damage_reduction_side",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 20,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_mars_bulwark_percent_cooldown",
|
||||
ability_name = "aghsfort_mars_bulwark",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_mars_bulwark_active_bulwark_block_bonus",
|
||||
-- ability_name = "aghsfort_mars_bulwark",
|
||||
-- special_value_name = "active_bulwark_block_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 20,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_mars_bulwark_active_duration",
|
||||
-- ability_name = "aghsfort_mars_bulwark",
|
||||
-- special_value_name = "active_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2.0,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_mars_arena_of_blood_manacost",
|
||||
-- ability_name = "aghsfort_mars_arena_of_blood",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_mars_arena_of_blood_cooldown",
|
||||
ability_name = "aghsfort_mars_arena_of_blood",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_mars_arena_of_blood_duration",
|
||||
ability_name = "aghsfort_mars_arena_of_blood",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_mars_arena_of_blood_spear_damage",
|
||||
ability_name = "aghsfort_mars_arena_of_blood",
|
||||
special_value_name = "spear_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
--{
|
||||
-- description = "aghsfort_mars_arena_of_blood_spear_attack_interval",
|
||||
-- ability_name = "aghsfort_mars_arena_of_blood",
|
||||
-- special_value_name = "spear_attack_interval",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = -30,
|
||||
--},
|
||||
|
||||
}
|
||||
|
||||
return Mars
|
||||
@@ -0,0 +1,155 @@
|
||||
local Omniknight =
|
||||
{
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_purification_manacost",
|
||||
-- ability_name = "aghsfort_omniknight_purification",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_repel_manacost",
|
||||
-- ability_name = "aghsfort_omniknight_repel",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_guardian_angel_manacost",
|
||||
-- ability_name = "aghsfort_omniknight_guardian_angel",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_purification_cooldown",
|
||||
ability_name = "aghsfort_omniknight_purification",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_guardian_angel_cooldown",
|
||||
ability_name = "aghsfort_omniknight_guardian_angel",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_repel_cooldown",
|
||||
ability_name = "aghsfort_omniknight_repel",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_purification_flat_heal",
|
||||
ability_name = "aghsfort_omniknight_purification",
|
||||
special_value_name = "heal",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_purification_flat_cast_range",
|
||||
-- ability_name = "aghsfort_omniknight_purification",
|
||||
-- special_value_name = "cast_range",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 200,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_purification_flat_radius",
|
||||
-- ability_name = "aghsfort_omniknight_purification",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 160,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_repel_flat_duration",
|
||||
ability_name = "aghsfort_omniknight_repel",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_repel_flat_damage_reduction",
|
||||
ability_name = "aghsfort_omniknight_repel",
|
||||
special_value_name = "damage_reduction",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = -5,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_repel_flat_bonus_str",
|
||||
ability_name = "aghsfort_omniknight_repel",
|
||||
special_value_name = "bonus_str",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 15,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_repel_flat_hp_regen",
|
||||
ability_name = "aghsfort_omniknight_repel",
|
||||
special_value_name = "hp_regen",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 20,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_degen_aura_flat_radius",
|
||||
-- ability_name = "aghsfort_omniknight_degen_aura",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 150,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_degen_aura_flat_move_speed_bonus",
|
||||
-- ability_name = "aghsfort_omniknight_degen_aura",
|
||||
-- special_value_name = "move_speed_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 16,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_degen_aura_flat_attack_speed_bonus",
|
||||
-- ability_name = "aghsfort_omniknight_degen_aura",
|
||||
-- special_value_name = "attack_speed_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 16,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_guardian_angel_flat_duration",
|
||||
ability_name = "aghsfort_omniknight_guardian_angel",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 3.0,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_omniknight_guardian_angel_flat_radius",
|
||||
-- ability_name = "aghsfort_omniknight_guardian_angel",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 400,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_omniknight_guardian_angel_flat_hp_regen",
|
||||
ability_name = "aghsfort_omniknight_guardian_angel",
|
||||
special_value_name = "hp_regen",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 50,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
return Omniknight
|
||||
@@ -0,0 +1,140 @@
|
||||
local PhantomAssassin =
|
||||
{
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_stifling_dagger_flat_base_damage",
|
||||
ability_name = "aghsfort_phantom_assassin_stifling_dagger",
|
||||
special_value_name = "base_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_stifling_dagger_flat_attack_factor",
|
||||
-- ability_name = "aghsfort_phantom_assassin_stifling_dagger",
|
||||
-- special_value_name = "attack_factor",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = -30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_stifling_dagger_flat_mana_cost",
|
||||
-- ability_name = "aghsfort_phantom_assassin_stifling_dagger",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 10,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_stifling_dagger_flat_move_slow",
|
||||
-- ability_name = "aghsfort_phantom_assassin_stifling_dagger",
|
||||
-- special_value_name = "move_slow",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 50,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_phantom_strike_flat_bonus_attack_speed",
|
||||
ability_name = "aghsfort_phantom_assassin_phantom_strike",
|
||||
special_value_name = "bonus_attack_speed",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_phantom_strike_pct_bonus_attack_speed",
|
||||
-- ability_name = "aghsfort_phantom_assassin_phantom_strike",
|
||||
-- special_value_name = "bonus_attack_speed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 40,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_phantom_strike_flat_duration",
|
||||
ability_name = "aghsfort_phantom_assassin_phantom_strike",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_phantom_strike_flat_cooldown",
|
||||
ability_name = "aghsfort_phantom_assassin_phantom_strike",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_phantom_strike_flat_bonus_evasion",
|
||||
ability_name = "aghsfort_phantom_assassin_phantom_strike",
|
||||
special_value_name = "bonus_evasion",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 20,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_blur_flat_cooldown",
|
||||
ability_name = "aghsfort_phantom_assassin_blur",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_blur_flat_bonus_evasion",
|
||||
-- ability_name = "aghsfort_phantom_assassin_blur",
|
||||
-- special_value_name = "bonus_evasion",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 20,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_blur_pct_bonus_evasion",
|
||||
-- ability_name = "aghsfort_phantom_assassin_blur",
|
||||
-- special_value_name = "bonus_evasion",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 0.4,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_blur_flat_duration",
|
||||
ability_name = "aghsfort_phantom_assassin_blur",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_blur_flat_mana_cost",
|
||||
-- ability_name = "aghsfort_phantom_assassin_blur",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 25,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_coup_de_grace_flat_crit_chance",
|
||||
ability_name = "aghsfort_phantom_assassin_coup_de_grace",
|
||||
special_value_name = "crit_chance",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 10,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_phantom_assassin_coup_de_grace_flat_crit_bonus",
|
||||
ability_name = "aghsfort_phantom_assassin_coup_de_grace",
|
||||
special_value_name = "crit_bonus",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_phantom_assassin_coup_de_grace_pct_crit_bonus",
|
||||
-- ability_name = "aghsfort_phantom_assassin_coup_de_grace",
|
||||
-- special_value_name = "crit_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 100,
|
||||
-- },
|
||||
}
|
||||
|
||||
return PhantomAssassin
|
||||
@@ -0,0 +1,164 @@
|
||||
local Snapfire =
|
||||
{
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_scatterblast_pct_mana_cost",
|
||||
-- ability_name = "aghsfort_snapfire_scatterblast",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_scatterblast_pct_cooldown",
|
||||
ability_name = "aghsfort_snapfire_scatterblast",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_scatterblast_flat_damage",
|
||||
ability_name = "aghsfort_snapfire_scatterblast",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_scatterblast_flat_debuff_duration",
|
||||
-- ability_name = "aghsfort_snapfire_scatterblast",
|
||||
-- special_value_name = "debuff_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 3.0,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_scatterblast_flat_point_blank_dmg_bonus_pct",
|
||||
ability_name = "aghsfort_snapfire_scatterblast",
|
||||
special_value_name = "point_blank_dmg_bonus_pct",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 75.0,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_firesnap_cookie_pct_cooldown",
|
||||
ability_name = "aghsfort_snapfire_firesnap_cookie",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_firesnap_cookie_flat_jump_horizontal_distance",
|
||||
-- ability_name = "aghsfort_snapfire_firesnap_cookie",
|
||||
-- special_value_name = "jump_horizontal_distance",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 300,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_firesnap_cookie_flat_impact_damage",
|
||||
ability_name = "aghsfort_snapfire_firesnap_cookie",
|
||||
special_value_name = "impact_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_firesnap_cookie_flat_stun_duration",
|
||||
ability_name = "aghsfort_snapfire_firesnap_cookie",
|
||||
special_value_name = "impact_stun_duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_firesnap_cookie_flat_impact_radius",
|
||||
-- ability_name = "aghsfort_snapfire_firesnap_cookie",
|
||||
-- special_value_name = "impact_radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 170,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_lil_shredder_pct_cooldown",
|
||||
ability_name = "aghsfort_snapfire_lil_shredder",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_lil_shredder_flat_damage",
|
||||
ability_name = "aghsfort_snapfire_lil_shredder",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_lil_shredder_flat_attacks",
|
||||
ability_name = "aghsfort_snapfire_lil_shredder",
|
||||
special_value_name = "buffed_attacks",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_lil_shredder_flat_attack_range_bonus",
|
||||
-- ability_name = "aghsfort_snapfire_lil_shredder",
|
||||
-- special_value_name = "attack_range_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 200,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_lil_shredder_flat_attack_speed_bonus",
|
||||
-- ability_name = "aghsfort_snapfire_lil_shredder",
|
||||
-- special_value_name = "attack_speed_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 300,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_mortimer_kisses_pct_cooldown",
|
||||
ability_name = "aghsfort_snapfire_mortimer_kisses",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_mortimer_kisses_flat_projectile_count",
|
||||
ability_name = "aghsfort_snapfire_mortimer_kisses",
|
||||
special_value_name = "projectile_count",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_mortimer_kisses_flat_burn_damage",
|
||||
ability_name = "aghsfort_snapfire_mortimer_kisses",
|
||||
special_value_name = "burn_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_snapfire_mortimer_kisses_flat_move_slow_pct",
|
||||
-- ability_name = "aghsfort_snapfire_mortimer_kisses",
|
||||
-- special_value_name = "move_slow_pct",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_snapfire_mortimer_kisses_flat_damage_per_impact",
|
||||
ability_name = "aghsfort_snapfire_mortimer_kisses",
|
||||
special_value_name = "damage_per_impact",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
}
|
||||
|
||||
return Snapfire
|
||||
@@ -0,0 +1,131 @@
|
||||
local Sniper =
|
||||
{
|
||||
{
|
||||
description = "aghsfort_sniper_shrapnel_percent_cooldown",
|
||||
ability_name = "aghsfort_sniper_shrapnel",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_sniper_shrapnel_flat_damage",
|
||||
ability_name = "aghsfort_sniper_shrapnel",
|
||||
special_value_name = "shrapnel_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 150,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_shrapnel_flat_radius",
|
||||
-- ability_name = "aghsfort_sniper_shrapnel",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 150,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_shrapnel_flat_slow_movement_speed",
|
||||
-- ability_name = "aghsfort_sniper_shrapnel",
|
||||
-- special_value_name = "slow_movement_speed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = -30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_shrapnel_percent_mana_cost",
|
||||
-- ability_name = "aghsfort_sniper_shrapnel",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_sniper_shrapnel_duration",
|
||||
ability_name = "aghsfort_sniper_shrapnel",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_sniper_headshot_flat_damage",
|
||||
ability_name = "aghsfort_sniper_headshot",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 150,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_headshot_knockback_distance",
|
||||
-- ability_name = "aghsfort_sniper_headshot",
|
||||
-- special_value_name = "knockback_distance",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 20,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_sniper_headshot_proc_chance",
|
||||
ability_name = "aghsfort_sniper_headshot",
|
||||
special_value_name = "proc_chance",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 10,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_headshot_debuff_duration",
|
||||
-- ability_name = "aghsfort_sniper_headshot",
|
||||
-- special_value_name = "slow_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2.0,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_take_aim_percent_cooldown",
|
||||
-- ability_name = "aghsfort_sniper_take_aim",
|
||||
-- special_value_name = "cooldown",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 12,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_sniper_take_aim_flat_bonus_attack_range",
|
||||
ability_name = "aghsfort_sniper_take_aim",
|
||||
special_value_name = "bonus_attack_range",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_sniper_assassinate_flat_damage",
|
||||
ability_name = "aghsfort_sniper_assassinate",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 500,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_assassinate_percent_mana_cost",
|
||||
-- ability_name = "aghsfort_sniper_assassinate",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_sniper_assassinate_percent_cooldown",
|
||||
ability_name = "aghsfort_sniper_assassinate",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_sniper_assassinate_projectile_speed",
|
||||
-- ability_name = "aghsfort_sniper_assassinate",
|
||||
-- special_value_name = "projectile_speed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2500,
|
||||
-- },
|
||||
|
||||
}
|
||||
|
||||
return Sniper
|
||||
@@ -0,0 +1,141 @@
|
||||
local Tusk =
|
||||
{
|
||||
{
|
||||
description = "aghsfort_tusk_ice_shards_flat_damage",
|
||||
ability_name = "aghsfort_tusk_ice_shards",
|
||||
special_value_name = "shard_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_ice_shards_pct_mana_cost",
|
||||
-- ability_name = "aghsfort_tusk_ice_shards",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_ice_shards_pct_cooldown",
|
||||
ability_name = "aghsfort_tusk_ice_shards",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_ice_shards_flat_shard_duration",
|
||||
-- ability_name = "aghsfort_tusk_ice_shards",
|
||||
-- special_value_name = "shard_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 1.0,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_snowball_pct_cooldown",
|
||||
ability_name = "aghsfort_tusk_snowball",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_snowball_flat_snowball_damage",
|
||||
ability_name = "aghsfort_tusk_snowball",
|
||||
special_value_name = "snowball_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 180,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_snowball_flat_snowball_speed",
|
||||
-- ability_name = "aghsfort_tusk_snowball",
|
||||
-- special_value_name = "snowball_speed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 200,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_snowball_flat_stun_duration",
|
||||
-- ability_name = "aghsfort_tusk_snowball",
|
||||
-- special_value_name = "stun_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 1.0,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_tag_team_pct_cooldown",
|
||||
ability_name = "aghsfort_tusk_tag_team",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_tag_team_flat_damage",
|
||||
ability_name = "aghsfort_tusk_tag_team",
|
||||
special_value_name = "bonus_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 50,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_tag_team_flat_radius",
|
||||
-- ability_name = "aghsfort_tusk_tag_team",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 300,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_tag_team_flat_debuff_duration",
|
||||
-- ability_name = "aghsfort_tusk_tag_team",
|
||||
-- special_value_name = "debuff_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2.0,
|
||||
-- },
|
||||
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_walrus_punch_pct_cooldown",
|
||||
ability_name = "aghsfort_tusk_walrus_punch",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_tusk_walrus_punch_flat_crit_multiplier",
|
||||
ability_name = "aghsfort_tusk_walrus_punch",
|
||||
special_value_name = "crit_multiplier",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 125,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_walrus_punch_flat_slow_duration",
|
||||
-- ability_name = "aghsfort_tusk_walrus_punch",
|
||||
-- special_value_name = "slow_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 4.0,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_tusk_walrus_punch_flat_move_slow",
|
||||
-- ability_name = "aghsfort_tusk_walrus_punch",
|
||||
-- special_value_name = "move_slow",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 60,
|
||||
-- },
|
||||
|
||||
--{
|
||||
-- description = "aghsfort_tusk_walrus_punch_flat_air_time",
|
||||
-- ability_name = "aghsfort_tusk_walrus_punch",
|
||||
-- special_value_name = "air_time",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 1.5,
|
||||
--},
|
||||
}
|
||||
|
||||
return Tusk
|
||||
@@ -0,0 +1,122 @@
|
||||
local Ursa =
|
||||
{
|
||||
{
|
||||
description = "aghsfort_ursa_earthshock_flat_damage",
|
||||
ability_name = "aghsfort_ursa_earthshock",
|
||||
special_value_name = "impact_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_earthshock_percent_mana_cost",
|
||||
-- ability_name = "aghsfort_ursa_earthshock",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_earthshock_flat_radius",
|
||||
-- ability_name = "aghsfort_ursa_earthshock",
|
||||
-- special_value_name = "shock_radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 150,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_earthshock_percent_cooldown",
|
||||
ability_name = "aghsfort_ursa_earthshock",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_earthshock_flat_hop_distance",
|
||||
-- ability_name = "aghsfort_ursa_earthshock",
|
||||
-- special_value_name = "hop_distance",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 200,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_earthshock_flat_movement_slow",
|
||||
-- ability_name = "aghsfort_ursa_earthshock",
|
||||
-- special_value_name = "movement_slow",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 40,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_overpower_flat_max_attacks",
|
||||
ability_name = "aghsfort_ursa_overpower",
|
||||
special_value_name = "max_attacks",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_overpower_flat_attack_speed_bonus_pct",
|
||||
-- ability_name = "aghsfort_ursa_overpower",
|
||||
-- special_value_name = "attack_speed_bonus_pct",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 150,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_overpower_percent_cooldown",
|
||||
ability_name = "aghsfort_ursa_overpower",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_fury_swipes_flat_damage_per_stack",
|
||||
ability_name = "aghsfort_ursa_fury_swipes",
|
||||
special_value_name = "damage_per_stack",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_fury_swipes_flat_max_swipe_stack",
|
||||
-- ability_name = "aghsfort_ursa_fury_swipes",
|
||||
-- special_value_name = "max_swipe_stack",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_enrage_flat_damage_reduction",
|
||||
ability_name = "aghsfort_ursa_enrage",
|
||||
special_value_name = "damage_reduction",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 10,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_enrage_flat_duration",
|
||||
ability_name = "aghsfort_ursa_enrage",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_ursa_enrage_flat_status_resistance",
|
||||
-- ability_name = "aghsfort_ursa_enrage",
|
||||
-- special_value_name = "status_resistance",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 20
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_ursa_enrage_percent_cooldown",
|
||||
ability_name = "aghsfort_ursa_enrage",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
}
|
||||
|
||||
return Ursa
|
||||
@@ -0,0 +1,158 @@
|
||||
local Viper =
|
||||
{
|
||||
-- {
|
||||
-- description = "aghsfort_viper_poison_attack_pct_mana_cost",
|
||||
-- ability_name = "aghsfort_viper_poison_attack",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_poison_attack_damage",
|
||||
ability_name = "aghsfort_viper_poison_attack",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 25,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_poison_attack_magic_resistance",
|
||||
-- ability_name = "aghsfort_viper_poison_attack",
|
||||
-- special_value_name = "magic_resistance",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_poison_attack_movement_speed",
|
||||
ability_name = "aghsfort_viper_poison_attack",
|
||||
special_value_name = "movement_speed",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 18,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_poison_attack_duration",
|
||||
-- ability_name = "aghsfort_viper_poison_attack",
|
||||
-- special_value_name = "duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_poison_attack_max_stacks",
|
||||
-- ability_name = "aghsfort_viper_poison_attack",
|
||||
-- special_value_name = "max_stacks",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_nethertoxin_pct_mana_cost",
|
||||
-- ability_name = "aghsfort_viper_nethertoxin",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_nethertoxin_pct_cooldown",
|
||||
ability_name = "aghsfort_viper_nethertoxin",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_nethertoxin_max_damage",
|
||||
ability_name = "aghsfort_viper_nethertoxin",
|
||||
special_value_name = "max_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 150,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_nethertoxin_radius",
|
||||
ability_name = "aghsfort_viper_nethertoxin",
|
||||
special_value_name = "radius",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_nethertoxin_duration",
|
||||
ability_name = "aghsfort_viper_nethertoxin",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_corrosive_skin_bonus_attack_speed",
|
||||
-- ability_name = "aghsfort_viper_corrosive_skin",
|
||||
-- special_value_name = "bonus_attack_speed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 18,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_corrosive_skin_bonus_magic_resistance",
|
||||
ability_name = "aghsfort_viper_corrosive_skin",
|
||||
special_value_name = "bonus_magic_resistance",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 10,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_corrosive_skin_damage",
|
||||
-- ability_name = "aghsfort_viper_corrosive_skin",
|
||||
-- special_value_name = "damage",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 32,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_corrosive_skin_duration",
|
||||
-- ability_name = "aghsfort_viper_corrosive_skin",
|
||||
-- special_value_name = "duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 8,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_viper_strike_pct_cooldown",
|
||||
ability_name = "aghsfort_viper_viper_strike",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_viper_viper_strike_pct_mana_cost",
|
||||
-- ability_name = "aghsfort_viper_viper_strike",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_viper_strike_duration",
|
||||
ability_name = "aghsfort_viper_viper_strike",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 3.0,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_viper_viper_strike_damage",
|
||||
ability_name = "aghsfort_viper_viper_strike",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
return Viper
|
||||
@@ -0,0 +1,135 @@
|
||||
local Weaver =
|
||||
{
|
||||
|
||||
{
|
||||
description = "aghsfort_weaver_the_swarm_percent_cooldown",
|
||||
ability_name = "aghsfort_weaver_the_swarm",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_weaver_the_swarm_flat_damage",
|
||||
-- ability_name = "aghsfort_weaver_the_swarm",
|
||||
-- special_value_name = "damage",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 24,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_weaver_the_swarm_flat_attack_rate",
|
||||
ability_name = "aghsfort_weaver_the_swarm",
|
||||
special_value_name = "attack_rate",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = -0.15,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_weaver_the_swarm_flat_count",
|
||||
ability_name = "aghsfort_weaver_the_swarm",
|
||||
special_value_name = "count",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_weaver_the_swarm_flat_armor_reduction",
|
||||
ability_name = "aghsfort_weaver_the_swarm",
|
||||
special_value_name = "armor_reduction",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 1.0,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_weaver_the_swarm_flat_duration",
|
||||
ability_name = "aghsfort_weaver_the_swarm",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 4,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_weaver_the_swarm_flat_destroy_attacks",
|
||||
ability_name = "aghsfort_weaver_the_swarm",
|
||||
special_value_name = "destroy_attacks",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_weaver_shukuchi_percent_manacost",
|
||||
-- ability_name = "aghsfort_weaver_shukuchi",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_weaver_shukuchi_percent_cooldown",
|
||||
ability_name = "aghsfort_weaver_shukuchi",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_weaver_shukuchi_flat_damage",
|
||||
ability_name = "aghsfort_weaver_shukuchi",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_weaver_shukuchi_flat_speed",
|
||||
-- ability_name = "aghsfort_weaver_shukuchi",
|
||||
-- special_value_name = "speed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 60,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_weaver_shukuchi_duration",
|
||||
ability_name = "aghsfort_weaver_shukuchi",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_weaver_shukuchi_radius",
|
||||
-- ability_name = "aghsfort_weaver_shukuchi",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 70,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_weaver_geminate_attack_cooldown",
|
||||
ability_name = "aghsfort_weaver_geminate_attack",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_weaver_geminate_attack_flat_bonus_damage",
|
||||
ability_name = "aghsfort_weaver_geminate_attack",
|
||||
special_value_name = "bonus_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_weaver_time_lapse_percent_manacost",
|
||||
-- ability_name = "aghsfort_weaver_time_lapse",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_weaver_time_lapse_cooldown",
|
||||
ability_name = "aghsfort_weaver_time_lapse",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
|
||||
}
|
||||
|
||||
return Weaver
|
||||
@@ -0,0 +1,157 @@
|
||||
local WinterWyvern =
|
||||
{
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_arctic_burn_flat_damage",
|
||||
ability_name = "aghsfort_winter_wyvern_arctic_burn",
|
||||
special_value_name = "damage_per_second",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_arctic_burn_flat_duration",
|
||||
ability_name = "aghsfort_winter_wyvern_arctic_burn",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_arctic_burn_flat_range",
|
||||
-- ability_name = "aghsfort_winter_wyvern_arctic_burn",
|
||||
-- special_value_name = "attack_range_bonus",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 100,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_arctic_burn_flat_move_slow",
|
||||
-- ability_name = "aghsfort_winter_wyvern_arctic_burn",
|
||||
-- special_value_name = "move_slow",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 50,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_splinter_blast_flat_slow",
|
||||
-- ability_name = "aghsfort_winter_wyvern_splinter_blast",
|
||||
-- special_value_name = "bonus_movespeed",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 50,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_splinter_blast_flat_radius",
|
||||
-- ability_name = "aghsfort_winter_wyvern_splinter_blast",
|
||||
-- special_value_name = "split_radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 250,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_splinter_blast_flat_slow_duration",
|
||||
-- ability_name = "aghsfort_winter_wyvern_splinter_blast",
|
||||
-- special_value_name = "duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 4.0,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_splinter_blast_flat_damage",
|
||||
ability_name = "aghsfort_winter_wyvern_splinter_blast",
|
||||
special_value_name = "splinter_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_splinter_blast_pct_mana_cost",
|
||||
-- ability_name = "aghsfort_winter_wyvern_splinter_blast",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_splinter_blast_pct_cooldown",
|
||||
ability_name = "aghsfort_winter_wyvern_splinter_blast",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_cold_embrace_pct_cooldown",
|
||||
ability_name = "aghsfort_winter_wyvern_cold_embrace",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_cold_embrace_flat_heal_additive",
|
||||
ability_name = "aghsfort_winter_wyvern_cold_embrace",
|
||||
special_value_name = "heal_additive",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 48,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_cold_embrace_flat_heal_percentage",
|
||||
ability_name = "aghsfort_winter_wyvern_cold_embrace",
|
||||
special_value_name = "heal_percentage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_cold_embrace_flat_duration",
|
||||
ability_name = "aghsfort_winter_wyvern_cold_embrace",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2.0,
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_winters_curse_pct_cooldown",
|
||||
ability_name = "aghsfort_winter_wyvern_winters_curse",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_winter_wyvern_winters_curse_pct_manacost",
|
||||
-- ability_name = "aghsfort_winter_wyvern_winters_curse",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_winters_curse_flat_bonus_attack_speed",
|
||||
ability_name = "aghsfort_winter_wyvern_winters_curse",
|
||||
special_value_name = "bonus_attack_speed",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 50,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_winters_curse_flat_duration",
|
||||
ability_name = "aghsfort_winter_wyvern_winters_curse",
|
||||
special_value_name = "duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 3.0,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_winter_wyvern_winters_curse_flat_radius",
|
||||
ability_name = "aghsfort_winter_wyvern_winters_curse",
|
||||
special_value_name = "radius",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 250,
|
||||
},
|
||||
}
|
||||
|
||||
return WinterWyvern
|
||||
@@ -0,0 +1,166 @@
|
||||
local Witch_Doctor =
|
||||
{
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_paralyzing_cask_manacost",
|
||||
-- ability_name = "aghsfort_witch_doctor_paralyzing_cask",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_voodoo_restoration_manacost",
|
||||
-- ability_name = "aghsfort_witch_doctor_voodoo_restoration",
|
||||
-- special_value_name = "mana_per_second",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_maledict_manacost",
|
||||
-- ability_name = "aghsfort_witch_doctor_maledict",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_death_ward_manacost",
|
||||
-- ability_name = "aghsfort_witch_doctor_death_ward",
|
||||
-- special_value_name = "mana_cost",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = 30,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_witch_doctor_paralyzing_cask_cooldown",
|
||||
ability_name = "aghsfort_witch_doctor_paralyzing_cask",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_witch_doctor_maledict_cooldown",
|
||||
ability_name = "aghsfort_witch_doctor_maledict",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_witch_doctor_death_ward_cooldown",
|
||||
ability_name = "aghsfort_witch_doctor_death_ward",
|
||||
special_value_name = "cooldown",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
value = 12,
|
||||
},
|
||||
|
||||
{
|
||||
description = "aghsfort_witch_doctor_paralyzing_cask_flat_damage",
|
||||
ability_name = "aghsfort_witch_doctor_paralyzing_cask",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_paralyzing_cask_flat_bounce_range",
|
||||
-- ability_name = "aghsfort_witch_doctor_paralyzing_cask",
|
||||
-- special_value_name = "bounce_range",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 400,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_paralyzing_cask_flat_bounces",
|
||||
-- ability_name = "aghsfort_witch_doctor_paralyzing_cask",
|
||||
-- special_value_name = "bounces",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 3,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_paralyzing_cask_flat_stun_duration",
|
||||
-- ability_name = "aghsfort_witch_doctor_paralyzing_cask",
|
||||
-- special_value_name = "stun_duration",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2.00,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_voodoo_restoration_flat_radius",
|
||||
-- ability_name = "aghsfort_witch_doctor_voodoo_restoration",
|
||||
-- special_value_name = "radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 200,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_witch_doctor_voodoo_restoration_flat_heal",
|
||||
ability_name = "aghsfort_witch_doctor_voodoo_restoration",
|
||||
special_value_name = "heal",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
--{
|
||||
-- description = "aghsfort_witch_doctor_voodoo_restoration_mul_heal_interval",
|
||||
-- ability_name = "aghsfort_witch_doctor_voodoo_restoration",
|
||||
-- special_value_name = "heal_interval",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_MUL,
|
||||
-- value = -15,
|
||||
--},
|
||||
|
||||
{
|
||||
description = "aghsfort_witch_doctor_maledict_flat_radius",
|
||||
ability_name = "aghsfort_witch_doctor_maledict",
|
||||
special_value_name = "radius",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 100,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_witch_doctor_maledict_flat_bonus_damage",
|
||||
ability_name = "aghsfort_witch_doctor_maledict",
|
||||
special_value_name = "bonus_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 32,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_witch_doctor_maledict_flat_max_bonus_damage",
|
||||
ability_name = "aghsfort_witch_doctor_maledict",
|
||||
special_value_name = "max_bonus_damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 200,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_witch_doctor_maledict_flat_ticks",
|
||||
ability_name = "aghsfort_witch_doctor_maledict",
|
||||
special_value_name = "ticks",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
{
|
||||
description = "aghsfort_witch_doctor_death_ward_flat_damage",
|
||||
ability_name = "aghsfort_witch_doctor_death_ward",
|
||||
special_value_name = "damage",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 150,
|
||||
},
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_death_ward_flat_bounce_radius",
|
||||
-- ability_name = "aghsfort_witch_doctor_death_ward",
|
||||
-- special_value_name = "bounce_radius",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 300,
|
||||
-- },
|
||||
-- {
|
||||
-- description = "aghsfort_witch_doctor_death_ward_flat_bounces",
|
||||
-- ability_name = "aghsfort_witch_doctor_death_ward",
|
||||
-- special_value_name = "bounces",
|
||||
-- operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
-- value = 2,
|
||||
-- },
|
||||
{
|
||||
description = "aghsfort_witch_doctor_death_ward_flat_channel_duration",
|
||||
ability_name = "aghsfort_witch_doctor_death_ward",
|
||||
special_value_name = "channel_duration",
|
||||
operator = MINOR_ABILITY_UPGRADE_OP_ADD,
|
||||
value = 2,
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
return Witch_Doctor
|
||||
Reference in New Issue
Block a user