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2021-10-24 15:36:18 -04:00
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item_mana_potion = class({})
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function item_mana_potion:GetBehavior()
return DOTA_ABILITY_BEHAVIOR_IMMEDIATE
end
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function item_mana_potion:OnSpellStart()
if IsServer() then
local mana_restore_pct = self:GetSpecialValueFor( "mana_restore_pct" )
self:GetCaster():EmitSoundParams( "DOTA_Item.Mango.Activate", 0, 0.5, 0 )
local nTeamNumber = self:GetCaster():GetTeamNumber()
local Heroes = HeroList:GetAllHeroes()
for _,Hero in pairs ( Heroes ) do
if Hero ~= nil and Hero:IsRealHero() and Hero:IsAlive() and Hero:GetTeamNumber() == nTeamNumber then
local hBlessing = Hero:FindModifierByName( "modifier_blessing_potion_mana" )
if hBlessing ~= nil then
local nBonusManaPct = hBlessing:GetManaRestorePercentBonus()
mana_restore_pct = mana_restore_pct * ( ( 100 + nBonusManaPct ) / 100 )
--print( 'item_mana_potion:OnSpellStart - adding ' .. nBonusManaPct .. '% to mana. Final mana % is ' .. mana_restore_pct )
end
local flManaAmount = Hero:GetMaxMana() * mana_restore_pct / 100
Hero:GiveMana( flManaAmount )
local nFXIndex = ParticleManager:CreateParticle( "particles/items3_fx/mango_active.vpcf", PATTACH_ABSORIGIN_FOLLOW, Hero )
ParticleManager:ReleaseParticleIndex( nFXIndex )
end
end
self:SpendCharge()
end
end
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