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2021-10-24 15:36:18 -04:00
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item_health_potion = class({})
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function item_health_potion:GetBehavior()
return DOTA_ABILITY_BEHAVIOR_IMMEDIATE
end
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function item_health_potion:OnSpellStart()
if IsServer() then
local hp_restore_pct = self:GetSpecialValueFor( "hp_restore_pct" )
self:GetCaster():EmitSoundParams( "DOTA_Item.FaerieSpark.Activate", 0, 0.5, 0)
local nTeamNumber = self:GetCaster():GetTeamNumber()
local Heroes = HeroList:GetAllHeroes()
for _,Hero in pairs ( Heroes ) do
if Hero ~= nil and Hero:IsRealHero() and Hero:IsAlive() and Hero:GetTeamNumber() == nTeamNumber then
local hBlessing = Hero:FindModifierByName( "modifier_blessing_potion_health" )
if hBlessing ~= nil then
local nBonusHealPct = hBlessing:GetHealthRestorePercentBonus()
hp_restore_pct = hp_restore_pct * ( ( 100 + nBonusHealPct ) / 100 )
--print( 'item_health_potion:OnSpellStart - adding ' .. nBonusHealPct .. '% to heal. Final heal % is ' .. hp_restore_pct )
end
local flHealAmount = Hero:GetMaxHealth() * hp_restore_pct / 100
Hero:Heal( flHealAmount, self )
local nFXIndex = ParticleManager:CreateParticle( "particles/items3_fx/fish_bones_active.vpcf", PATTACH_ABSORIGIN_FOLLOW, Hero )
ParticleManager:ReleaseParticleIndex( nFXIndex )
end
end
self:SpendCharge()
end
end