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2021-10-24 15:36:18 -04:00
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require( "map_encounter" )
require( "aghanim_utility_functions" )
require( "spawner" )
require( "portalspawnerv2" )
--------------------------------------------------------------------------------
if CMapEncounter_QuillBeasts == nil then
CMapEncounter_QuillBeasts = class( {}, {}, CMapEncounter )
end
--------------------------------------------------------------------------------
function CMapEncounter_QuillBeasts:constructor( hRoom, szEncounterName )
CMapEncounter.constructor( self, hRoom, szEncounterName )
self:SetCalculateRewardsFromUnitCount( true )
self:AddSpawner( CDotaSpawner( "spawner_peon", "spawner_peon",
{
{
EntityName = "npc_dota_creature_dire_hound",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 225.0,
}
} ) )
self:AddSpawner( CDotaSpawner( "spawner_captain_trigger", "spawner_captain_trigger",
{
{
EntityName = "npc_dota_creature_dire_hound_boss",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 225.0,
}
} ) )
self:SetPortalTriggerSpawner( "spawner_captain_trigger", 0.8 )
self:SetSpawnerSchedule( "spawner_peon", { { Time = 0, Count = 8 } } ) -- spawn 8 units when triggered
self:SetSpawnerSchedule( "spawner_captain_trigger", nil ) -- means spawn once when triggered
------------------------
-- Dynamic Portals
------------------------
local nNumPortals_1 = 2
local nNumPortals_2 = 3
local nNumPortals_3 = 3
local nNumPortals_4 = 3
self.nTotalPortals = nNumPortals_1 + nNumPortals_2 + nNumPortals_3 + nNumPortals_4
self.vWaveSchedule =
{
{
Time = 0,
Count = nNumPortals_1,
},
{
Time = 20,
Count = nNumPortals_2,
},
{
Time = 40,
Count = nNumPortals_3,
},
{
Time = 60,
Count = nNumPortals_4,
},
}
local PortalUnits =
{
{
EntityName = "npc_dota_creature_dire_hound",
Team = DOTA_TEAM_BADGUYS,
Count = 6,
PositionNoise = 0.0,
},
{
EntityName = "npc_dota_creature_dire_hound_boss",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
}
local bInvulnerable = true
local nHealth = 1
local fSummonTime = 5
local fModelScale = 1.0
local szLocatorName = "dynamic_portal"
local szName = szLocatorName
self:AddPortalSpawnerV2( CPortalSpawnerV2( szName, szLocatorName, nHealth, fSummonTime, fModelScale,
PortalUnits, bInvulnerable
) )
self:SetSpawnerSchedule( szLocatorName, self.vWaveSchedule )
end
--------------------------------------------------------------------------------
function CMapEncounter_QuillBeasts:GetPreviewUnit()
return "npc_dota_creature_dire_hound_boss"
end
--------------------------------------------------------------------------------
function CMapEncounter_QuillBeasts:InitializeObjectives()
CMapEncounter.InitializeObjectives( self )
self:AddEncounterObjective( "defeat_all_enemies", 0, self:GetMaxSpawnedUnitCount() )
end
--------------------------------------------------------------------------------
function CMapEncounter_QuillBeasts:OnRequiredEnemyKilled( hAttacker, hVictim )
CMapEncounter.OnRequiredEnemyKilled( self, hAttacker, hVictim )
local nCurrentValue = self:GetEncounterObjectiveProgress( "defeat_all_enemies" )
self:UpdateEncounterObjective( "defeat_all_enemies", nCurrentValue + 1, nil )
end
--------------------------------------------------------------------------------
function CMapEncounter_QuillBeasts:Start()
CMapEncounter.Start( self )
self:StartAllSpawnerSchedules( 0 )
end
--------------------------------------------------------------------------------
function CMapEncounter_QuillBeasts:OnSpawnerFinished( hSpawner, hSpawnedUnits )
CMapEncounter.OnSpawnerFinished( self, hSpawner, hSpawnedUnits )
--print( "CMapEncounter_QuillBeasts:OnSpawnerFinished" )
local heroes = FindRealLivingEnemyHeroesInRadius( DOTA_TEAM_BADGUYS, self.hRoom:GetOrigin(), FIND_UNITS_EVERYWHERE )
if #heroes > 0 then
for _,hSpawnedUnit in pairs( hSpawnedUnits ) do
local hero = heroes[RandomInt(1, #heroes)]
if hero ~= nil then
--printf( "Set initial goal entity for unit \"%s\" to \"%s\"", hSpawnedUnit:GetUnitName(), hero:GetUnitName() )
hSpawnedUnit:SetInitialGoalEntity( hero )
end
end
end
end
--------------------------------------------------------------------------------
return CMapEncounter_QuillBeasts