initial commit
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_G.BreakablesData =
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{
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{
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fSpawnChance = 0.5,
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szSpawnerName = "breakable_crate",
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szNPCName = "npc_dota_crate",
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nMaxSpawnDistance = 0,
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nMinGold = 160,
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nMaxGold = 240,
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fGoldChance = 0.0,
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fCommonItemChance = 1.0,
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CommonItems =
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{
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"item_health_potion",
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"item_mana_potion",
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},
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fMonsterChance = 0.0,
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MonsterUnits =
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{
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--"npc_dota_creature_rock_golem_a",
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},
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fRareItemChance = 0.0,
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RareItems =
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{
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"item_greater_salve",
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"item_greater_clarity",
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"item_book_of_strength",
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"item_book_of_agility",
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"item_book_of_intelligence",
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},
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},
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}
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