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2021-10-24 15:36:18 -04:00
commit b9a5a8fe23
11982 changed files with 220468 additions and 0 deletions

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function Spawn( entityKeyValues )
if not IsServer() then
return
end
if thisEntity == nil then
return
end
thisEntity.fMaxSearchRange = 5000
thisEntity.hStoneCallerAbility = thisEntity:FindAbilityByName( "aghsfort_earth_spirit_boss_stone_caller" )
thisEntity.hBoulderSmashAbility = thisEntity:FindAbilityByName( "aghsfort_earth_spirit_boss_boulder_smash" )
thisEntity:SetContextThink( "EarthSpiritStatueThink", EarthSpiritStatueThink, 0.5 )
end
--------------------------------------------------------------------------------
function EarthSpiritStatueThink()
if not IsServer() then
return
end
if thisEntity == nil or thisEntity:IsNull() or ( not thisEntity:IsAlive() ) then
return -1
end
if GameRules:IsGamePaused() == true then
return 0.05
end
--printf( "EarthSpiritStatueThink - before stoneform modifier check" )
if thisEntity:HasModifier( "modifier_earth_spirit_statue_stoneform" ) then
return 0.05
end
--printf( "EarthSpiritStatueThink" )
local hEnemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, thisEntity.fMaxSearchRange, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES, FIND_CLOSEST, false )
if #hEnemies == 0 then
--printf( "EarthSpiritStatueThink - hEnemies is empty" )
return 1
end
local hStone = nil
local hAllies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, 200, DOTA_UNIT_TARGET_TEAM_FRIENDLY, DOTA_UNIT_TARGET_ALL, DOTA_UNIT_TARGET_FLAG_NONE, FIND_CLOSEST, false )
for _, hAlly in pairs( hAllies ) do
if hAlly:GetUnitName() == "npc_dota_aghsfort_earth_spirit_boss_stone" then
hStone = hAlly
--printf( "earth_spirit_statue - found a stone" )
end
end
if hStone == nil then
if thisEntity.hStoneCallerAbility and thisEntity.hStoneCallerAbility:IsFullyCastable() then
local hRandomEnemy = hEnemies[ RandomInt( 1, #hEnemies ) ]
local vDir = hRandomEnemy:GetOrigin() - thisEntity:GetOrigin()
vDir.z = 0.0
vDir = vDir:Normalized()
local nStoneDistance = 100
local vStonePos = thisEntity:GetAbsOrigin() + ( vDir * nStoneDistance )
return CastStoneCaller( vStonePos )
end
else
if thisEntity.hBoulderSmashAbility and thisEntity.hBoulderSmashAbility:IsFullyCastable() then
return CastBoulderSmash( hStone )
end
end
return 0.05
end
--------------------------------------------------------------------------------
function CastStoneCaller( vPosition )
--printf( "CastStoneCaller" )
ExecuteOrderFromTable({
UnitIndex = thisEntity:entindex(),
OrderType = DOTA_UNIT_ORDER_CAST_POSITION,
AbilityIndex = thisEntity.hStoneCallerAbility:entindex(),
Position = vPosition,
Queue = false,
})
return 0.5
end
-------------------------------------------------------------------------------
function CastBoulderSmash( hStone )
--printf( "CastBoulderSmash on position: %s", hStone:GetAbsOrigin() )
ExecuteOrderFromTable({
UnitIndex = thisEntity:entindex(),
OrderType = DOTA_UNIT_ORDER_CAST_TARGET,
AbilityIndex = thisEntity.hBoulderSmashAbility:entindex(),
TargetIndex = hStone:entindex(),
Queue = false,
})
return 2.0
end
-------------------------------------------------------------------------------