initial commit

This commit is contained in:
2021-10-24 15:36:18 -04:00
commit b9a5a8fe23
11982 changed files with 220468 additions and 0 deletions

View File

@@ -0,0 +1,91 @@
temple_guardian_purification = class({})
----------------------------------------------------------------------------------------
function temple_guardian_purification:Precache( context )
PrecacheResource( "particle", "particles/test_particle/generic_attack_charge.vpcf", context )
PrecacheResource( "particle", "particles/units/heroes/hero_omniknight/omniknight_purification.vpcf", context )
PrecacheResource( "particle", "particles/units/heroes/hero_omniknight/omniknight_purification_cast.vpcf", context )
PrecacheResource( "particle", "particles/units/heroes/hero_omniknight/omniknight_purification_hit.vpcf", context )
end
--------------------------------------------------------------------------------
function temple_guardian_purification:OnAbilityPhaseStart()
self.playback_rate = self:GetSpecialValueFor( "playback_rate" )
if IsServer() then
local radius = self:GetSpecialValueFor( "radius" )
self.nPreviewFX = ParticleManager:CreateParticle( "particles/test_particle/generic_attack_charge.vpcf", PATTACH_CUSTOMORIGIN, self:GetCaster() )
ParticleManager:SetParticleControlEnt( self.nPreviewFX, 0, self:GetCaster(), PATTACH_POINT_FOLLOW, "attach_attack2", self:GetCaster():GetOrigin(), true )
ParticleManager:SetParticleControl( self.nPreviewFX, 15, Vector( 255, 215, 0 ) )
ParticleManager:SetParticleControl( self.nPreviewFX, 16, Vector( 1, 0, 0 ) )
ParticleManager:ReleaseParticleIndex( self.nPreviewFX )
end
return true
end
--------------------------------------------------------------------------------
function temple_guardian_purification:OnAbilityPhaseInterrupted()
if IsServer() then
ParticleManager:DestroyParticle( self.nPreviewFX, false )
end
end
--------------------------------------------------------------------------------
function temple_guardian_purification:GetPlaybackRateOverride()
return self.playback_rate
end
--------------------------------------------------------------------------------
function temple_guardian_purification:OnSpellStart()
if IsServer() then
ParticleManager:DestroyParticle( self.nPreviewFX, true )
local hTarget = self:GetCursorTarget()
if hTarget == nil or hTarget:IsInvulnerable() or hTarget:IsMagicImmune() then
return
end
local radius = self:GetSpecialValueFor( "radius" )
local heal = self:GetSpecialValueFor( "heal" )
hTarget:Heal( heal, self )
local nFXIndex1 = ParticleManager:CreateParticle( "particles/units/heroes/hero_omniknight/omniknight_purification.vpcf", PATTACH_CUSTOMORIGIN, self:GetCaster() )
ParticleManager:SetParticleControlEnt( nFXIndex1, 0, hTarget, PATTACH_ABSORIGIN_FOLLOW, nil, hTarget:GetOrigin(), true );
ParticleManager:SetParticleControl( nFXIndex1, 1, Vector( radius, radius, radius ) );
ParticleManager:ReleaseParticleIndex( nFXIndex1 );
local nFXIndex2 = ParticleManager:CreateParticle( "particles/units/heroes/hero_omniknight/omniknight_purification_cast.vpcf", PATTACH_CUSTOMORIGIN, self:GetCaster() )
ParticleManager:SetParticleControlEnt( nFXIndex2, 0, self:GetCaster(), PATTACH_POINT_FOLLOW, "attach_attack2", self:GetCaster():GetOrigin(), true );
ParticleManager:SetParticleControlEnt( nFXIndex2, 1, hTarget, PATTACH_ABSORIGIN_FOLLOW, nil, hTarget:GetOrigin(), true );
ParticleManager:ReleaseParticleIndex( nFXIndex2 );
EmitSoundOn( "TempleGuardian.Purification", hTarget )
local enemies = FindUnitsInRadius( self:GetCaster():GetTeamNumber(), hTarget:GetOrigin(), nil, radius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES + DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE, FIND_CLOSEST, false )
for _,enemy in pairs( enemies ) do
if enemy ~= nil and enemy:IsInvulnerable() == false and enemy:IsMagicImmune() == false then
local damageInfo =
{
victim = enemy,
attacker = self:GetCaster(),
damage = heal,
damage_type = DAMAGE_TYPE_PURE,
ability = self,
}
ApplyDamage( damageInfo )
local nFXIndex3 = ParticleManager:CreateParticle( "particles/units/heroes/hero_omniknight/omniknight_purification_hit.vpcf", PATTACH_ABSORIGIN_FOLLOW, enemy );
ParticleManager:SetParticleControlEnt( nFXIndex3, 1, enemy, PATTACH_POINT_FOLLOW, "attach_hitloc", enemy:GetOrigin(), true );
ParticleManager:ReleaseParticleIndex( nFXIndex3 );
end
end
end
end
--------------------------------------------------------------------------------