initial commit
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40
aghanim_singleplayer/scripts/vscripts/abilities/ascension_drunken.lua
Executable file
40
aghanim_singleplayer/scripts/vscripts/abilities/ascension_drunken.lua
Executable file
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ascension_drunken = class( {} )
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LinkLuaModifier( "modifier_ascension_drunken_display", "modifiers/modifier_ascension_drunken_display", LUA_MODIFIER_MOTION_NONE )
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-----------------------------------------------------------------------------------------
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function ascension_drunken:Precache( hContext )
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PrecacheResource( "soundfile", "soundevents/game_sounds_heroes/game_sounds_brewmaster.vsndevts", hContext )
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PrecacheResource( "particle", "particles/status_fx/status_effect_drunken_brawler.vpcf", hContext )
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PrecacheResource( "particle", "particles/units/heroes/hero_brewmaster/brewmaster_drunkenbrawler_evade.vpcf", hContext )
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PrecacheResource( "particle", "particles/units/heroes/hero_brewmaster/brewmaster_drunkenbrawler_crit.vpcf", hContext )
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end
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--------------------------------------------------------------------------------
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function ascension_drunken:Spawn()
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-- So the modifier can be seen
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if IsServer() == true then
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self:GetCaster():AddNewModifier( self:GetCaster(), self, "modifier_ascension_drunken_display", nil )
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end
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end
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--------------------------------------------------------------------------------
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function ascension_drunken:OnSpellStart()
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if not IsServer() then
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return
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end
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--print( "casting drunken ")
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EmitSoundOn( "Hero_Brewmaster.Brawler.Cast", self:GetCaster() )
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local flDuration = self:GetSpecialValueFor( "duration" )
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self:GetCaster():AddNewModifier( self:GetCaster(), self, "modifier_brewmaster_drunken_brawler", { duration = flDuration } )
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end
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