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2021-10-24 15:36:18 -04:00
commit b9a5a8fe23
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ascension_chilling_touch = class( {} )
LinkLuaModifier( "modifier_ascension_chilling_touch", "modifiers/modifier_ascension_chilling_touch", LUA_MODIFIER_MOTION_NONE )
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function ascension_chilling_touch:Precache( context )
PrecacheResource( "particle", "particles/generic_gameplay/generic_slowed_cold.vpcf", context )
PrecacheResource( "particle", "particles/status_fx/status_effect_frost.vpcf", context )
end
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function ascension_chilling_touch:GetIntrinsicModifierName()
return "modifier_ascension_chilling_touch"
end
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