initial commit
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53
aghanim_singleplayer/scripts/custom.gameevents
Executable file
53
aghanim_singleplayer/scripts/custom.gameevents
Executable file
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// No spaces in event names, max length 32
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// All strings are case sensitive
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//
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// valid data key types are:
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// string : a zero terminated string
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// bool : unsigned int, 1 bit
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// byte : unsigned int, 8 bit
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// short : signed int, 16 bit
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// long : signed int, 32 bit
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// float : float, 32 bit
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// uint64 : unsigned int 64 bit
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// local : any data, but not networked to clients
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//
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// following key names are reserved:
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// local : if set to 1, event is not networked to clients
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// unreliable : networked, but unreliable
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// suppress : never fire this event
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// time : firing server time
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// eventid : holds the event ID
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"CustomEvents"
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{
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"trigger_start_touch"
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{
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"trigger_name" "string"
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"activator_entindex" "short"
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"caller_entindex" "short"
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}
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"trigger_end_touch"
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{
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"trigger_name" "string"
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"activator_entindex" "short"
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"caller_entindex" "short"
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}
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"aghsfort_ascension_level_selected"
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{
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"level" "short"
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}
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"aghsfort_path_selected"
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{
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"selected_room" "string"
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}
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"bullet"
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{
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"player_id" "short"
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"text" "string"
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"target" "string"
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"item" "string"
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"item_level" "short"
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"ban" "string"
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}
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}
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