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@@ -72,7 +72,7 @@ function CDOTA_BaseNPC:THTD_InitExp()
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time_count = 0
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if self.thtd_star == 5 then
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EmitSoundOn(THTD_GetVoiceEvent(self:GetUnitName(),"spawn"),self)
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CustomGameEventManager:Send_ServerToPlayer(self:GetPlayerOwner() , "show_message", {msg=self:GetUnitName().."_up_to_5_star", duration=30, params={}, color="#ff0"} )
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CustomGameEventManager:Send_ServerToPlayer(self:GetPlayerOwner() , "show_message", {msg= "#"..self:GetUnitName().."_up_to_5_star", duration=30, params={}, color="#ff0"} )
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end
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end
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end
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