restructure

This commit is contained in:
2021-11-10 08:48:00 -05:00
parent d3eac6b70e
commit aaa089715d
12018 changed files with 6424 additions and 135034 deletions

View File

@@ -0,0 +1,44 @@
modifier_bosses_rumia = class({})
local public = modifier_bosses_rumia
function public:IsHidden()
return true
end
function public:IsDebuff()
return false
end
function public:IsPurgable()
return false
end
function public:OnCreated(kv)
if IsServer() then
local caster = self:GetParent()
local count = 40
caster:SetContextThink(DoUniqueString("thtd_rumia_think"),
function ()
if GameRules:IsGamePaused() then return 0.03 end
if caster==nil or caster:IsNull() or caster:IsAlive()==false then return nil end
count = count - 1
if count > 10 then
caster.thtd_damage_lock = false
elseif count == 10 then
caster.thtd_damage_lock = true
local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/rumia/ability_rumia01_effect.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControlEnt(effectIndex , 0, caster, 5, "follow_origin", Vector(0,0,0), true)
ParticleManager:DestroyParticleSystemTime(effectIndex,1.0)
elseif count == 0 then
count = 40
end
return 0.1
end,
0.1)
end
end