restructure
This commit is contained in:
105
game/scripts/vscripts/abilities/abilitytoramaru.lua
Executable file
105
game/scripts/vscripts/abilities/abilitytoramaru.lua
Executable file
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function OnToramaru01SpellStart(keys)
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if SpawnSystem.IsUnLimited then return end
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if GameRules:GetCustomGameDifficulty() >= FUNNY_MODE then return end
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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local gold = keys.BonusGold
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THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), gold , true, DOTA_ModifyGold_CreepKill)
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SendOverheadEventMessage(caster:GetPlayerOwner(), OVERHEAD_ALERT_GOLD, target, gold, caster:GetPlayerOwner() )
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caster:EmitSound("Sound_THTD.thtd_nazrin_01")
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/items/item_donation_box.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, caster:GetAbsOrigin())
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ParticleManager:SetParticleControl(effectIndex, 1, target:GetAbsOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local damage_table = {
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ability = keys.ability,
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victim = target,
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attacker = caster,
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damage = caster:THTD_GetAbilityPowerDamage(keys.ability),
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = 0
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}
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UnitDamageTarget(damage_table)
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end
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function OnToramaru02SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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if caster:HasModifier("modifier_byakuren_03_buff") then
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THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), 500 * caster.thtd_byakuren_buff_toramaru/100 , true, DOTA_ModifyGold_CreepKill)
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caster.toramaru_cost_gold = (caster.toramaru_cost_gold or 0) + 500
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end
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/items/item_donation_box.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, caster:GetAbsOrigin())
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ParticleManager:SetParticleControl(effectIndex, 1, target:GetAbsOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local damage_table = {
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ability = keys.ability,
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victim = target,
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attacker = caster,
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damage = caster:THTD_GetAbilityPowerDamage(keys.ability),
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = 0
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}
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UnitDamageTarget(damage_table)
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end
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function OnToramaru03SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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if caster:HasModifier("modifier_byakuren_03_buff") then
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THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), 5000 * caster.thtd_byakuren_buff_toramaru/100, true, DOTA_ModifyGold_CreepKill)
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caster.toramaru_cost_gold = (caster.toramaru_cost_gold or 0) + 5000
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end
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local inners = THTD_FindUnitsInner(caster)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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for k,v in pairs(inners) do
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/items/item_donation_box.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, caster:GetAbsOrigin())
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ParticleManager:SetParticleControl(effectIndex, 1, v:GetAbsOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local damage_table = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = 0
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}
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UnitDamageTarget(damage_table)
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end
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end
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function OnSpellStartToramaru04(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local damage = caster:THTD_GetStarDamage() * 2
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damage = damage + (caster.toramaru_cost_gold or 0)*caster:THTD_GetStar()*0.02
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local targets = THTD_FindUnitsInRadius(caster,caster:GetAbsOrigin(),keys.ability:GetCastRange())
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for k,v in pairs(targets) do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/sunny/ability_sunny_01_laser.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControlEnt(effectIndex , 0, v, 5, "attach_hitloc", Vector(0,0,0), true)
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ParticleManager:SetParticleControlEnt(effectIndex , 1, caster, 5, "attach_hitloc", Vector(0,0,0), true)
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ParticleManager:SetParticleControlEnt(effectIndex , 9, v, 5, "attach_hitloc", Vector(0,0,0), true)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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