restructure
This commit is contained in:
403
game/scripts/vscripts/abilities/abilitysoga.lua
Executable file
403
game/scripts/vscripts/abilities/abilitysoga.lua
Executable file
@@ -0,0 +1,403 @@
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function OnSoga01SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targetPoint = keys.target_points[1]
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if caster:HasModifier("modifier_miko_02_buff") and caster.thtd_miko_buff_soga01 ~= nil then
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caster:ReCooldown(keys.ability, caster.thtd_miko_buff_soga01)
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end
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if caster.thtd_soga_01_effect_list == nil then
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caster.thtd_soga_01_effect_list = {}
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end
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if caster.thtd_soga_01_rect_last ~= nil then
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for index,point in pairs(caster.thtd_soga_01_rect_last) do
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local forward = (point - caster:GetAbsOrigin()):Normalized()
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for i=1,math.floor(keys.length/100) do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin() + 100 * i * forward)
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ParticleManager:SetParticleControl(effectIndex, 1, caster:GetOrigin() + 100 * i * forward)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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caster:SetContextThink(DoUniqueString("thtd_soga_01_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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local targets =
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FindUnitsInLine(
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caster:GetTeamNumber(),
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caster:GetOrigin(),
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caster:GetOrigin() + keys.length * forward,
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nil,
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200,
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keys.ability:GetAbilityTargetTeam(),
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keys.ability:GetAbilityTargetType(),
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keys.ability:GetAbilityTargetFlags()
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)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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UnitStunTarget(caster,v,keys.stun_time)
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end
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for k,v in pairs(caster.thtd_soga_01_effect_list) do
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ParticleManager:DestroyParticleSystem(v,true)
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end
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caster.thtd_soga_01_effect_list = {}
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caster.thtd_soga_01_rect_last = {}
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return nil
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end,
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0.2)
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end
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else
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caster.thtd_soga_01_rect_last = {}
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end
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local forward = (targetPoint - caster:GetAbsOrigin()):Normalized()
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for i=1,math.floor(keys.length/100) do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, caster:GetOrigin() + 100 * i * forward)
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ParticleManager:SetParticleControl(effectIndex, 1, caster:GetOrigin() + 100 * i * forward)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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caster:SetContextThink(DoUniqueString("thtd_soga_01_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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local targets =
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FindUnitsInLine(
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caster:GetTeamNumber(),
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caster:GetOrigin(),
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caster:GetOrigin() + 800 * forward,
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nil,
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200,
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keys.ability:GetAbilityTargetTeam(),
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keys.ability:GetAbilityTargetType(),
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keys.ability:GetAbilityTargetFlags()
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)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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UnitStunTarget(caster,v,keys.stun_time)
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end
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table.insert(caster.thtd_soga_01_rect_last,targetPoint)
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for i=1,8 do
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local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_thtd_soga_lightning.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex2, 0, caster:GetOrigin() + 100 * i * forward)
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table.insert(caster.thtd_soga_01_effect_list,effectIndex2)
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end
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return nil
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end,
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0)
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end
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function OnSoga02SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targetPoint = keys.target_points[1]
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if caster.thtd_soga_02_effect_list == nil then
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caster.thtd_soga_02_effect_list = {}
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end
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if caster.thtd_soga_02_rect_last ~= nil then
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for index,point in pairs(caster.thtd_soga_02_rect_last) do
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caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_02.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, point)
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ParticleManager:SetParticleControl(effectIndex, 1, point)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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return nil
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end,
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0.5)
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caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * keys.damage_down/100
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local targets = THTD_FindUnitsInRadius(caster,point,keys.range)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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for k,v in pairs(caster.thtd_soga_02_effect_list) do
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ParticleManager:DestroyParticleSystem(v,true)
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end
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caster.thtd_soga_02_effect_list = {}
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caster.thtd_soga_02_rect_last = {}
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return nil
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end,
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0.7)
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end
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else
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caster.thtd_soga_02_rect_last = {}
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end
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caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_02.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:SetParticleControl(effectIndex, 1, targetPoint)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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return nil
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end,
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0.5)
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caster:SetContextThink(DoUniqueString("thtd_soga_02_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
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local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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for i=1,12 do
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local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_thtd_soga_lightning.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex2, 0, targetPoint+Vector(math.cos(i*math.pi*2/12),math.sin(i*math.pi*2/12),0)*keys.range)
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table.insert(caster.thtd_soga_02_effect_list,effectIndex2)
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end
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table.insert(caster.thtd_soga_02_rect_last,targetPoint)
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return nil
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end,
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0.7)
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end
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function OnSoga03SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targetPoint = keys.target_points[1]
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if caster:HasModifier("modifier_miko_02_buff") and caster.thtd_miko_buff_soga03 ~= nil then
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caster:ReCooldown(keys.ability, caster.thtd_miko_buff_soga03)
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end
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if caster.thtd_soga_03_effect_list == nil then
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caster.thtd_soga_03_effect_list = {}
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end
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if caster.thtd_soga_03_rect_last ~= nil then
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for index,point in pairs(caster.thtd_soga_03_rect_last) do
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local count = 0
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_think"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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if count < 9 then
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count = count + 1
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex2, 0, point+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:SetParticleControl(effectIndex2, 1, point+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:DestroyParticleSystem(effectIndex2,false)
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return 0.1
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else
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return nil
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end
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end,
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0.1)
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return nil
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end,
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0)
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_effect_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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for i=1,6 do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400)
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ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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for i=1,3 do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200)
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ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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for i=1,1 do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, point+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100)
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ParticleManager:SetParticleControl(effectIndex, 1, point+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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return nil
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end,
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1.1)
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * keys.damage_down/100
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local targets = THTD_FindUnitsInRadius(caster,point,keys.range)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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if keys.damage_up > 0 and v:HasModifier("modifier_soga_03_debuff") == false then
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keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_soga_03_debuff", {Duration = keys.duration_time})
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end
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end
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for k,v in pairs(caster.thtd_soga_03_effect_list) do
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ParticleManager:DestroyParticleSystem(v,true)
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end
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caster.thtd_soga_03_effect_list = {}
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caster.thtd_soga_03_rect_last = {}
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return nil
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end,
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1.3)
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end
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else
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caster.thtd_soga_03_rect_last = {}
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end
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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local count = 0
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_think"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
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if count < 9 then
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count = count + 1
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(math.pi/2+count*math.pi*2/18),math.sin(math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex2, 0, targetPoint+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:SetParticleControl(effectIndex2, 1, targetPoint+Vector(math.cos(-math.pi/2+count*math.pi*2/18),math.sin(-math.pi/2+count*math.pi*2/18),0)*500)
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ParticleManager:DestroyParticleSystem(effectIndex2,false)
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return 0.1
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else
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return nil
|
||||
end
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||||
end,
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0.1)
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return nil
|
||||
end,
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0)
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||||
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caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_effect_delay"),
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function()
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if GameRules:IsGamePaused() then return 0.03 end
|
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|
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for i=1,6 do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400)
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ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/6),math.sin(-math.pi/2+i*math.pi*2/6),0)*400)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
|
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end
|
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|
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for i=1,3 do
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200)
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ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/3),math.sin(-math.pi/2+i*math.pi*2/3),0)*200)
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||||
ParticleManager:DestroyParticleSystem(effectIndex,false)
|
||||
end
|
||||
|
||||
for i=1,1 do
|
||||
local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_soga_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
|
||||
ParticleManager:SetParticleControl(effectIndex, 0, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100)
|
||||
ParticleManager:SetParticleControl(effectIndex, 1, targetPoint+Vector(math.cos(-math.pi/2+i*math.pi*2/1),math.sin(-math.pi/2+i*math.pi*2/1),0)*100)
|
||||
ParticleManager:DestroyParticleSystem(effectIndex,false)
|
||||
end
|
||||
|
||||
return nil
|
||||
end,
|
||||
1.1)
|
||||
|
||||
caster:SetContextThink(DoUniqueString("thtd_soga_03_spell_delay"),
|
||||
function()
|
||||
if GameRules:IsGamePaused() then return 0.03 end
|
||||
local damage = caster:THTD_GetAbilityPowerDamage(keys.ability)
|
||||
local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.range)
|
||||
for k,v in pairs(targets) do
|
||||
local DamageTable = {
|
||||
ability = keys.ability,
|
||||
victim = v,
|
||||
attacker = caster,
|
||||
damage = damage,
|
||||
damage_type = keys.ability:GetAbilityDamageType(),
|
||||
damage_flags = DOTA_DAMAGE_FLAG_NONE
|
||||
}
|
||||
UnitDamageTarget(DamageTable)
|
||||
if keys.damage_up > 0 and v:HasModifier("modifier_soga_03_debuff") == false then
|
||||
keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_soga_03_debuff", {Duration = keys.duration_time})
|
||||
end
|
||||
end
|
||||
|
||||
for i=1,18 do
|
||||
local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/thtd_soga/ability_thtd_soga_lightning.vpcf", PATTACH_CUSTOMORIGIN, caster)
|
||||
ParticleManager:SetParticleControl(effectIndex2, 0, targetPoint+Vector(math.cos(i*math.pi*2/18),math.sin(i*math.pi*2/18),0)*keys.range)
|
||||
table.insert(caster.thtd_soga_03_effect_list,effectIndex2)
|
||||
end
|
||||
|
||||
table.insert(caster.thtd_soga_03_rect_last,targetPoint)
|
||||
return nil
|
||||
end,
|
||||
1.3)
|
||||
|
||||
end
|
||||
|
||||
function OnCreatedSogaComboBuff(keys)
|
||||
keys.target:AddDamageIncomingMagical(keys.damage_up, "thtd_soga_combo_damage_up")
|
||||
end
|
||||
|
||||
function OnDestroySogaComboBuff(keys)
|
||||
keys.target:AddDamageIncomingMagical("thtd_soga_combo_damage_up")
|
||||
end
|
||||
Reference in New Issue
Block a user