restructure

This commit is contained in:
2021-11-10 08:48:00 -05:00
parent d3eac6b70e
commit aaa089715d
12018 changed files with 6424 additions and 135034 deletions

View File

@@ -0,0 +1,33 @@
function OnNazrin01AttackLanded(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local target = keys.target
if SpawnSystem.IsUnLimited then
if caster:HasModifier("modifier_byakuren_03_buff") then
local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),400)
local damage = caster:GetGold() * keys.nazrin/100
damage = damage * (1 + caster:THTD_GetPower() * keys.damage_up/1000)
for k,v in pairs(targets) do
local DamageTable = {
ability = keys.ability,
victim = v,
attacker = caster,
damage = damage,
damage_type = DAMAGE_TYPE_PHYSICAL,
damage_flags = DOTA_DAMAGE_FLAG_NONE
}
UnitDamageTarget(DamageTable)
end
end
return
end
if GameRules:GetCustomGameDifficulty() >= FUNNY_MODE then return end
if RollPercentage(keys.BonusChance) then
local gold = math.floor(keys.BonusGold + caster:THTD_GetPower() * keys.PowerPercent/100)
THTD_ModifyGoldEx(caster:GetPlayerOwnerID(), gold , true, DOTA_ModifyGold_CreepKill)
SendOverheadEventMessage(caster:GetPlayerOwner(), OVERHEAD_ALERT_GOLD, target, gold, caster:GetPlayerOwner() )
caster:EmitSound("Sound_THTD.thtd_nazrin_01")
end
end