restructure
This commit is contained in:
95
game/scripts/vscripts/abilities/abilitylyrica.lua
Executable file
95
game/scripts/vscripts/abilities/abilitylyrica.lua
Executable file
@@ -0,0 +1,95 @@
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function OnLyrica01SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targetPoint = keys.target_points[1]
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local isEnabled = false
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if caster:FindAbilityByName("thtd_lyrica_02"):GetLevel() >= 1 then
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isEnabled = true
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end
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local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.radius)
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for k,v in pairs(targets) do
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UpdatePrismriverComboName(caster,v)
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if isEnabled then
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if v:HasModifier("modifier_lunasa_01_debuff") then
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/lunasa/ability_lunasa_music_buff.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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if v:HasModifier("modifier_merlin_01_debuff") then
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/merlin/ability_merlin_music_buff.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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end
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability, 1)
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if caster:HasModifier("modifier_lyrica_lunasa_merlin_combo") then
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damage = damage * (1 + keys.damage_up/100)
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end
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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if THTD_IsValid(v) then
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local count = GetCountPrismriver(v)
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local comboName = GetPrismriverComboName(v)
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if comboName == "merlinlunasalyrica" then
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OnMerlinLunasaLyrica(keys,caster,v,count)
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ResetPrismriverComboName(v)
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elseif comboName == "lunasamerlinlyrica" then
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OnLunasaMerlinLyrica(keys,caster,v,count)
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ResetPrismriverComboName(v)
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end
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end
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end
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caster:EmitSound("Sound_THTD.thtd_lyrica_01")
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/lyrica/ability_lyrica_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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function OnMerlinLunasaLyrica(keys,caster,target,count)
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local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.radius)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability, 2) * (1 + keys.damage_up/100) * (1 + count)
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for k,v in pairs(targets) do
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local DamageTable = {
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ability = keys.ability,
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victim = v,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/lyrica/ability_lyrica_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, target:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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function OnLunasaMerlinLyrica(keys,caster,target,count)
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local damage = caster:THTD_GetAbilityPowerDamage(keys.ability, 3) * (1 + keys.damage_up/100) * (1 + count)
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local DamageTable = {
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ability = keys.ability,
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victim = target,
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attacker = caster,
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damage = damage,
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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