restructure
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42
content/panorama/layout/custom_game/end_screen.xml
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42
content/panorama/layout/custom_game/end_screen.xml
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<root>
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<styles>
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<include src="s2r://panorama/styles/dotastyles.vcss_c" />
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<include src="s2r://panorama/styles/custom_game/end_screen.vcss_c" />
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</styles>
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<scripts>
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<include src="s2r://panorama/scripts/custom_game/end_screen.vjs_c" />
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</scripts>
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<snippets>
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<snippet name="player">
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<Panel class="Player">
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<Panel id="PlayerColor"/>
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<DOTAAvatarImage id="AvatarImage" class="ScoreboardAvatar"/>
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<Panel id="PlayerAndHeroNameContainer" class="TopBottomFlow">
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<Label id="PlayerNameLabel" class="PlayerNameLabel" text=""/>
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<Label id="HeroNameLabel" class="HeroNameLabel" text=""/>
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</Panel>
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<Label id="KillCount" text="0" />
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</Panel>
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</snippet>
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<!-- PlayerStatus -->
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<snippet name="PlayerStatus">
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<Panel class="PlayerStatus">
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<Panel id="StatusICON" />
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<DOTAAvatarImage id="AvatarImage" class="ScoreboardAvatar"/>
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<Label id="StatusText" html="true" text="" />
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</Panel>
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</snippet>
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</snippets>
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<Panel hittest="true" class="EndScreenRoot" >
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<Label id="WinText" text="" />
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<Panel id="PlayersPanel" >
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<Panel id="PlayersPanelHeader" >
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<Label id="KillCountTitle" text="#td_creature_kill_count_text" />
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</Panel>
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</Panel>
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<Button id="ContinueButton" class="Hide" onactivate="Game.FinishGame();">
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<Label text="#DOTA_Continue" />
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</Button>
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</Panel>
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</root>
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